Everything in GONet free, plus Steam transport, cloud replay storage, host failover, esports spectating, ticket support, and premium features for serious multiplayer games.
GONet (free, v1.5) is available now on the Unity Asset Store. GONet Legendary (v1.6+) will be a separate paid listing.
GONet Legendary launches as one paid tier with ticket support included. Optional advanced cloud usage tiers for AI-assisted analysis and esports-scale replay workloads may be added later.
GONet Legendary builds on the same core engine as GONet free. Upgrade when you need premium features.
Free on the Unity Asset Store
v1.5 — available now
Premium multiplayer networking
v1.6+ — coming to Asset Store
Everything in GONet free, plus:
Premium capabilities designed for production multiplayer games and competitive esports.
Full Steamworks integration for peer-to-peer connectivity with Steam Datagram Relay. Players connect through Steam's optimized relay network for cross-region NAT traversal without dedicated servers.
Upload, download, and manage game recordings through Galore Interactive's cloud. Browse and manage replays directly from the Unity Editor with a single included storage model at launch.
Future roadmap: optional advanced cloud usage tiers for AI-assisted analysis and esports-scale replay workloads.
Skip code generation on every Play mode entry for near-instant iteration. Toggle from the GONet Editor window for rapid gameplay prototyping without waiting for the full generation pipeline.
Hot-standby architecture with gossip-based health monitoring. If the host goes down, automatic recovery with full time continuity and state preservation.
Web-based replay viewer and live spectator streaming. Share replays with a link, let audiences watch matches in near-real-time, and build esports experiences around your multiplayer game.
Get started with multiplayer networking now. When GONet Legendary launches, upgrade to unlock Steam transport, cloud replays, host failover, and more.